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Showing posts from March, 2018

Monster Hunter Memoirs: Grunge

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 When marine private Oliver Chadwick Gardenier is killed in the marine barrack bombing in Beirut, somebody who might be Saint Peter gives him a choice: Go to heaven, which, while nice, might be a little boring, or return to earth. The Boss has a mission for him, and he's to look for a sign. He's a marine: He'll choose the mission.   Unfortunately, the sign he's to look for is "57". Which, given the food services contract in Bethesda Hospital, creates some difficulty. Eventually it appears that God's will is for Chad to join a group called Monster Hunters International and protect people from things that go bump in the night. From there, things trend downhill. Monster Hunter Memoirs is the (mostly) true story of the life and times of one of MHI's most effective - and flamboyant - hunters. Protips for up-and-coming hunters range from how to dress appropriately for jogging (low-profile body armor and multiple weapons) to how to develop contacts among ...

Stone of Tears

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  In Wizard's First Rule, Richard Cypher's world was turned upside down. Once a simple woods guide, Richard was forced to become the Seeker of Truth, to save the world from the vile dominance of Darken Rahl, the most viciously savage and powerful wizard the world had ever seen. He was joined on this epic quest by his beloved Kahlan, the only survivor among the Confessors, who brought a powerful but benevolent justice to the land before Rahl's evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl, they were able to cast him into the underworld, saving the world from the living hell of life under Rahl. But the veil to the underworld has been torn, and Rahl, from beyond the veil, begins to summon a sinister power more dreadful than any he has wielded before. Horrifying creatures escape through the torn veil, wreaking havoc on the unsuspecting world above. If Rahl isn't stopped, he will free the Keeper itself, an evil entity whose power is so vast and fou...

Wizards First Rule

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  In the aftermath of the brutal murder of his father, Richard Cypher encounters a mysterious woman, Kahlan Amnell, in his forest sanctuary. She seeks his help...and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence. In their darkest hour, Kahlan calls upon Richard to reach beyond his sword—to invoke within himself something more noble. Neither knows that the rules of battle have just changed...or that their time has run out. This is the beginning. One book. One rule. Witness the birth of a legend. “Wonderfully creative, seamless, and stirring.” – Kirkus Review ©2008 Brilliance Audio, Inc.    Comments: Still love it  can't get enough of it. Still a great series!  Recommed:  YES!  Series:  Book 1     

Monster Hunter International RPG: Savage Worlds Edition

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  Monster Hunter International Role Playing Game!!! Need I say more? If your a fan of the book series you have to go grab a copy.  RPG will be based in Savage Worlds KickStarter  

Dice Box 2.0

 I'm a gamer and like most Role Play Gamers I have a lot of dice. It would be nice to have something that I can store and roll my dice in with out them going all over the place.   The Idea: Turning Cheap Wooden Cigar Boxes into Dice Boxes.  I purchased several unfinished dice boxes online these included the hardware already attached. I don't need the hardware and took these off.  I had experminted on this idea prior and was un satisfied with the results it was a good practice but I knew I could do better.  {loadmoduleid 143}

SENTINELS - ENGINES OF EVIL

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  Written By:  Peter Luzifer, Douglas Mangum, Binaryan (Ryan Jones) and Monolith. A Indepth look at Sentinels in comic history. If you are a fan of Xmen TV series here is a good look at Senttinels that span comics of the past.   SENTINELS - ENGINES OF EVIL

Monster Hunter Siege

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  Number six in multiple  New York Times  best seller Larry Correia's Monster Hunter series. Go big or go home. When Monster Hunter International's top hunter, Owen Zastava Pitt, was given a tip about some hunters who had gone missing in action, he didn't realize their rescue mission would snowball into the single biggest operation in MHI's history. Their men are being held prisoner in a horrific nightmare dimension, and the only way to reach them is through the radioactive ruins of a monster-infested war zone. As if that wasn't bad enough, it's also the home base of the powerful creature behind the devastating attacks on the Last Dragon and Copper Lake. It turns out ancient gods of chaos really hate trespassers. But this god picked a fight with the wrong crew, and now MHI wants payback. Calling on their allies, a massive expedition is formed, and with the odds stacked against them, a legion of hunters goes to war. It's D-Day at the City of Monsters. ...

Monster Hunter Legion

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  Monster Hunter International might be the premier monster eradication company in the business, but they’ve got competition. When hunters from around the world gather in Las Vegas for a conference, a creature left over from a World War Two weapons experiment wakes up and goes on a rampage across the desert. A not-so-friendly wager between the rival companies turns into a race to see who can bag the mysterious creature first. Only there is far more to this particular case than meets the eye, and as Hunters fall prey to their worst nightmares, Owen Zastava Pitt and the staff of Monster Hunter International have to stop an ancient god from turning Sin City into a literal hell on earth. ©2012 Larry Correia (P)2012 Audible, Inc.  Comments: Dragons - Yes they do exist lol    Recommed: yes

Monster Hunter Vendetta

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Accountant turned professional monster hunter Owen Zastava Pitt managed to stop the nefarious Old Ones' invasion plans last year, but as a result made an enemy out of one of the most powerful beings in the universe. Now an evil death cult known as the Church of the Temporary Mortal Condition wants to capture Owen in order to gain the favor of the great Old Ones. The Condition is led by a fanatical necromancer known as the Shadow Man. The government wants to capture the Shadow Man and has assigned the enigmatic Agent Franks to be Owen's full-time bodyguard, which is a polite way of saying that Owen is monster bait. With supernatural assassins targeting his family, a spy in their midst, and horrific beasties lurking around every corner, Owen and the staff of Monster Hunter International don't need to go hunting, because this time the monsters are hunting them. Fortunately, this bait is armed and very dangerous. ©2010 Larry Correia (P)2011 Audible, Inc.  Comments: Com...

Monster Hunter International

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  Five days after Owen Zastava Pitt pushed his insufferable boss out of a 14th story window, he woke up in the hospital with a scarred face, an unbelievable memory, and a job offer.   It turns out that monsters are real. All the things from myth, legend, and B-movies are out there, waiting in the shadows. Officially secret, some of them are evil, and some are just hungry. On the other side are the people who kill monsters for a living. Monster Hunter International is the premier eradication company in the business. And now Owen is their newest recruit. It's actually a pretty sweet gig, except for one little problem. An ancient entity known as the Cursed One has returned to settle a centuries-old vendetta. Should the Cursed One succeed, it means the end of the world, and MHI is the only thing standing in his way. With the clock ticking towards Armageddon, Owen finds himself trapped between legions of undead minions, belligerent federal agents, a cryptic ghost who has take...